So I've been having trouble with my saint 'cause of the new revamp to Angelic Armor -- most people seem to have it now. But now I'm wondering which skills to give up to get it, or if I
should change my build to get it. BTW, for those who don't know, this was the change made on the AA update:
"
Cleric’s Angelic Armor skill now has increased effect, duration, and MP consumption on use." At maximum level possible at this time [Lv. 14], with the 60 cap, the effects are as follows:
Lv. required: 58
MP required to cast: 2052
Cast time: Instant
Cooldown time: 14 seconds
Effect: Absorbs 5130 physical damage for a maximum of 112 seconds. Reduces area physical damage by 25% and absorbs the rest.
This is the original build I was going for [at 60], without the changes to AA. I'm interested in keeping a hybrid build that supports a mix of: PvE, PvP and support / dungeoning. Then I've heard of some people telling me to max AA for dungeons and stuff, so I was wondering where the skill points will come from, so I came up with
this build. The problem is that I obviously have nothing to attack with, and don't have my penance for PvP--which this guild is, ..right? :B Or is it only that I need a few points in AA? I have
no idea. I've tried looking on the official forums for some builds, and I may be blind, but so far I haven't seen any build with AA included.
If any of you guys would mind posting your own build(s) and the reasons why, that would be great. <3 Thanks!